Official SDL Announcement:
We had some amazing applicants for this year's Google Summer of Code, and I would like to thank everyone who applied. It was very difficult to narrow down the final list, but in the end we picked 5 excellent students for this year's project.
I'd like to introduce them and invite everyone to welcome them to the SDL community! :)
Introducing the Students:
* Daniel Wyatt is working on the Windows IME implementation, working with Jiang (a GSoC student from last year) to update the API and build working Japanese input support. I will be mentoring Danial and coordinating his collaboration with Jiang. You can find out more
about his project at:
* Eli Gottlieb is working on shaped window support for Linux, Mac OS X, and Windows. He will be mentored by Andreas Schiffler, who has
actually implemented shaped window support for commercial SDL projects. You can find out more about his project at:
* Jim Grandpre is working on adding support for multi-touch devices and developing a complete gesture recognition framework. He will be mentored by Ryan Gordon, who among many other things, is working on porting games to the iPad. You can find out more about his project at:
* Paul Hunkin is working on an official port of SDL 1.3 to the Android. I will be mentoring him and testing his code on my development Google Ion. You can find out more about his project at:
* Sunny Sachanandani is working on integrating X11 XRender support into SDL 1.3, with support for hardware accelerated blending and more.
I will be mentoring him and testing his code on a variety of Linux distributions. You can find out more about his project at:
Introducing the Mentors:
* Andreas Schiffler is an architect/dev for a commercial SDL based windows+linux application with shaped-window support. He is volunteering as a mentor this year to help Eli with his project.
* Ryan Gordon is a long time friend and SDL developer, and is currently rewriting the SDL multi-mouse support. He will be mentoring Jim on his touch input project this year.
* I am the original author of SDL and founder of Galaxy Gameworks LLC, a small company devoted to commercial development and support of
SDL 1.3 and beyond. I am looking forward to mentoring Daniel, Paul, and Sunny.
-Sam Lantinga, Founder and President, Galaxy Gameworks LLC