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	<title>Comments on: SDL Net &#8211; Part 1 (User Tutorial)</title>
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	<link>http://www.sdltutorials.com/sdl-net-part-1-user-tutorial/</link>
	<description>SDL Tutorials - Game Tutorials - Programming Tutorials</description>
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		<title>By: obsrv</title>
		<link>http://www.sdltutorials.com/sdl-net-part-1-user-tutorial/comment-page-1/#comment-6252</link>
		<dc:creator>obsrv</dc:creator>
		<pubDate>Tue, 12 Jan 2010 15:25:52 +0000</pubDate>
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		<description>Very nice tutorial :) hope to see more tutorials in future :)</description>
		<content:encoded><![CDATA[<p>Very nice tutorial <img src='http://www.sdltutorials.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  hope to see more tutorials in future <img src='http://www.sdltutorials.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: kahshoo-heem</title>
		<link>http://www.sdltutorials.com/sdl-net-part-1-user-tutorial/comment-page-1/#comment-6235</link>
		<dc:creator>kahshoo-heem</dc:creator>
		<pubDate>Sun, 10 Jan 2010 16:36:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.sdltutorials.com/?p=188#comment-6235</guid>
		<description>Oops!

For those of you who downloaded the files, I need to apologize. An untested change in the final hours when making this tutorial led to a bug at CNet.cpp. Since host sockets don&#039;t have a host to communicate to, class CIpAddress, used by CHostSocket, doesn&#039;t need, necessarily, a host. So we have to alter the CIpAddress::Ok() function member code from
 return !(m_Ip.host == 0 &#124;&#124; m_Ip.port == 0)
to
 return !(m_Ip.port == 0).

I will resend the source code files to Tim, and ask him to update the tutorial at the line mentioned above.</description>
		<content:encoded><![CDATA[<p>Oops!</p>
<p>For those of you who downloaded the files, I need to apologize. An untested change in the final hours when making this tutorial led to a bug at CNet.cpp. Since host sockets don&#8217;t have a host to communicate to, class CIpAddress, used by CHostSocket, doesn&#8217;t need, necessarily, a host. So we have to alter the CIpAddress::Ok() function member code from<br />
 return !(m_Ip.host == 0 || m_Ip.port == 0)<br />
to<br />
 return !(m_Ip.port == 0).</p>
<p>I will resend the source code files to Tim, and ask him to update the tutorial at the line mentioned above.</p>
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