I've hit another one of those "busy" periods of my life, but no worries, I am gearing up for the next batch of tutorials. Here's the lineup I was thinking:
1. SDL Collision Events
2. SDL SpaceShooter
3. C++ Variables
4. SDL + OpenGL Basics
Someone also asked about doing Isometric games, no promises, but I might fit that in.
No word on any release dates yet for the list above. I'm also planning to have a contest very soon; more news on that later - but please state your interest now so I can see how many people are willing to participate. Also, if you haven't noticed the Forums, please check it out and sign up.
This tutorials are incredible. I am waiting for more.
Next will we space shooter? huge tutorial i think.
One question? how about states in the game? they are always needed, or just work with some types of games?
thx for this tutorials!!!
waiting for some introduction to BASIC physics and networking...
So go on!!!
Email (required, not published):
Website:
Contest rules will be posted soon.
Email (required, not published):
Website:
Email (required, not published):
Website:
Email (required, not published):
Website:
Email (required, not published):
Website:
Email (required, not published):
Website:
Email (required, not published):
Website:
I'll look forward to it!
Email (required, not published):
Website:
Email (required, not published):
Website:
I'm looking forward!
Email (required, not published):
Website:
Email (required, not published):
Website: