SDL TTF

Alexander Bock    |     September 8th, 2011    |     11 comments
Text is an important part of almost all games. From informing the player of the awesome combo that they just got, to menu titles, button captions and epic storylines. In this tutorial, we will take a look at SDL_ttf, an addon library for SDL that uses the FreeType library to load fonts and render text.
SDL Tutorials
Fonts

New Design Launched

Tim Jones    |     September 6th, 2011    |     12 comments
Here it is, the new design. There's still a few things that need fixed up, but I think most things should be good to go. Let me know if you find any issues with any area of the site. I'll be adding new features as we go, and hopefully some new tutorials.
Uncategorized

SDLTutorials.com v2.0

Tim Jones    |     September 6th, 2011    |     9 comments
Hrm, I found this link. I wonder what it could be?

http://beta.sdltutorials.com/

Remember folks, this is a work in development and it won't replace this site just yet. Some things are missing, not formatted right, or just don't work. So, do you like it? Hate it? Want certain nifty features?

Let me know!

P.S.
Tested only on Chrome (webkit) for now. Firefox and IE9 should mostly be okay. IE8 or lower? Err, why are you using IE anyway?
Uncategorized

Root Beer Tapper Contest Winner

Tim Jones    |     July 1st, 2011    |     19 comments
Oh boy. Guess how many people entered the contest? One! Come on guys! Where's your enthusiasm? On a happier note, Jacob (the winner), has actually
Contests

Root Beer Tapper Contest

Tim Jones    |     April 29th, 2011    |     10 comments
Contest time again! This time I thought I'd go old school and let you guys take a crack at a classic favorite. Rules below as usual. Warning: Annoy
Contests

{gamedesigncenter.org}

Tim Jones    |     April 28th, 2011    |     3 comments
Today launches the 1st phase of a major overhaul happening at SDLTutorials.com ... Read about it here: http://forums.gamedesigncenter.org/viewtopi
Uncategorized

SDL Tip - SDL Surface to OpenGL Texture

Tim Jones    |     April 15th, 2011    |     24 comments
This is actually a common issue that I see popup every once in a while. You want to load in your images using SDL_image (or just SDL), but you then ne
SDL Tips

The Humble Frozenbyte Bundle

Tim Jones    |     April 12th, 2011    |     2 comments
It's that time again! Get some awesome games for whatever you want to pay and help a good cause. As always, be generous. http://www.humblebundl
Charity

SDL 1.3 licensing terms

Tim Jones    |     April 7th, 2011    |     7 comments
Post made by Sam on the SDL Forums: Going forward SDL 1.3 will be under licensing terms that are compatible with open source and commercial pro
SDL Announcements

Official SDL Announcment: Testimonials?

Tim Jones    |     February 14th, 2011    |     6 comments
We're working on the new Galaxy Gameworks website, showing off SDL as an awesome product. If you've used SDL and like it, could you write a quick b
SDL Announcements
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